![]() ![]() They wouldn't do that if the game had nothing to offer for SP players. Most of them play the SP content that comes with the game. Originally posted by SirHinkel:-2/3 of all players only play SP. We could punish them but that would a) also hit those who left because of some kind of problem and b) decrease the online population even further. There is not much any Dev on any game can do about ragequitters. MM is available but the community is too small for it to work properly. 90% of all desyncs and crashes come from mods on which we have no influence. Units not shooting, but just standing and waiting to get wrecked when there is a minor obstacle between them and their target instead of I dont know, maybe try to path it? Tanks turning sides and the only way to get around it is to shift queue backing up in small increments or DC.Īgain thats just your point of view and has nothing to do with how it really is. ![]() The problem appears if the features in those are subpar and normally included with RTS games or better yet if modders are able to produce better mods than the DLCs.Į: And the AI, the ♥♥♥♥♥♥♥♥ AI. ![]() For the MP game there are still numerous fixes that the community has been waiting for the past 2.5 years - frequent desyncs, crashes, non-existent matchmaking capabilities, rampant ragequitting, etc. For a SP game AS2 has next to zero substance compared to previous installments. I am suggesting to make up your minds whether the game wants to be SP or MP and develop it accordingly. So you suggest we should stop our editor / modding support in order to make our own creations more worth buying it? Originally posted by 満貫: Adding a few maps and calling it a DLC or in this case Remastered is a bit of a strech with all the free maps and mods available. ![]()
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